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AI Insights · Timothy · October 2021

Top 5 2D Cartoon Games on Android in Saudi Arabia - Q3 2021

Discover the performance trends of the top 5 2D cartoon games on Android in Saudi Arabia during Q3 2021. Learn about their weekly downloads, revenue, and active user metrics.

Top 5 2D Cartoon Games on Android in Saudi Arabia - Q3 2021

In Q3 2021, the top 5 2D cartoon games on Android in Saudi Arabia demonstrated varying performance trends. Here’s a closer look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.

Snake.io - Fun Snake .io Games from Kooapps Games had a mixed quarter. Weekly downloads fluctuated, starting at around 37.5K in late June, dipping mid-quarter, and then climbing back to nearly 39.9K by early September. Revenue peaked at $67 in early August, with other weeks ranging between $37 and $62. Active users showed a similar pattern, peaking at approximately 406K in mid-September before dropping to around 350K by the end of the quarter.

My Talking Tom Friends by Outfit7 Limited experienced a steady performance in terms of downloads and active users. Weekly downloads ranged from 26.8K to 35.9K, peaking in early September. Revenue saw a high of $308 in mid-July, with other weeks seeing figures between $54 and $251. Active users remained relatively stable, fluctuating between 479K and 527K throughout the quarter.

1945 Air Force: Airplane games from 1SOFT saw a significant increase in performance. Downloads started at around 9.6K in late June, peaked at 42.4K in late August, and ended the quarter at 27.7K. Revenue also saw an upward trend, peaking at $1.3K in late August. Active users increased from 53K at the start of the quarter to over 126K by the end of September.

My Talking Tom 2, another title from Outfit7 Limited, had a steady quarter. Downloads ranged from 19K to 36.4K, peaking in mid-September. Revenue showed fluctuations, peaking at $227 in early August, with other weeks seeing figures between $91 and $192. Active users remained stable, with a slight increase from 244K to 281K over the quarter.

Among Us by Innersloth LLC saw varied performance. Weekly downloads ranged from 15.1K to 28.8K, peaking in early September. Revenue fluctuated as well, peaking at $179 in mid-July and seeing a low of $58 in late September. Active users varied throughout the quarter, peaking at 85.2K in mid-August and dropping to 43.9K by the end of September.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021